Rules and House Rules
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Maze Art
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Use the tiles and board to create your own mazes, symmetrical and random. Try to make one large maze where a piece can go to every square. Traverse the mazes with the pieces. Throw dice and make up your own game. Lay out a random maze, remove one tile, and slide, 15 puzzle style, to make a symmetrical maze. Do what you want!
Tactical Combat
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Number of players - 2-4
In a two player game the combatants sit on opposite sides of the board.
A 4 player game can play in teams or not.
For team play each team sits on opposite sides of the board.
The players roll 1d6 to see who goes first. High roll goes first. Ties for first are rerolled. Ties continued to be rerolled until a player rolls high.
Building the board
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The empty board is placed in the middle of the table. Starting with the first player and continuing clockwise each player places one tile on the board. The tiles are placed against an edge or against another tile. Continue until the board is full. Remove the four corner tiles. Each player places three pieces on their side of the board, one piece per tile.
Turns
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Starting with the first player and rotating clockwise the players take their turns.
On a players turn they can either move their pieces or slide the tiles.
Moving Pieces
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If the player chooses to move their pieces they get three moves. Each move follows the maze moving one tile per move. Only one piece can be on a tile at a time. You can move horizantally, vertically, or diagonally as long as you follow the maze. You can't move through or jump past any piece.
1. All three pieces can move one tile.
2. One piece can move two tiles and one piece can move one tile.
3. Or one piece can move three tiles. If a piece moves one piece three tiles into combat there is a price to pay. (See Combat)
You are not required to take all three moves but you do have to move at least one piece one square or slide one tile one square on your turn.
Sliding
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Sliding changes the combat maze. Instead of moving pieces a player may instead slide one tile or a row of tiles into an empty space. A slide is a vertical or horizontal movement of tiles, from 1 to 4 tiles, for 1 to 4 spaces.
This is similar to the popular 15 puzzle.
A player can slide a whole row, all four pieces into an empty space, or just part of the row. For instance, slide two of the pieces into an empty space leaving two where they are.
On Each Turn A Player Is Required To Move Or Slide
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A player must move at least one piece to an adjacent tile or slide at least one tile to an adjacent empty space.
Combat
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After a player moves or slides combat is resolved with d6 dice pools. Combat occurs when opposing forces are on adjacent squares and the maze has a path between them.
The player who just moved rolls first unless he moved one piece three tiles into combat. Then his piece is tired and the other player rolls first.
Combat can be one on one, two on one, two on two, or three on one.
One On One Combat
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Each player starts with a 3d6 dice pool for their piece. The player who rolls first rolls all three dice.
If there is a one on any die they miss.
If there is not a one rolled they hit and the opponent removes 1 die from their dice pool.
Combat continues back and forth with each player rolling his remaining dice pool and checking for ones.
Critical hits
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If a player rolls all sixes it is a critical hit and the opponent removes 2 die from his dice pool.
Critical misses
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If a player rolls all ones it is a critical miss and that player removes one die from their own dice pool.
When a piece's dice pool has no dice it they lose that combat and they remove that piece from the board.
Sliding Into Combat
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A player can slide his own pieces into combat or he can slide another players pieces into combat. It is possible to slide into more than one combat. In each combat it is the slid piece that moves and goes first.
With more than two players it is possible to slide an opponents pieces into combat with another opponent. Again, the slid piece goes first.
Other Combat
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Two on one, two on two, or three on one combat proceeds the same as above. Whoever is supposed to roll first chooses which piece they are rolling for and who that piece is attacking. Hits, misses, and crits are scored as above.
It is possible to have combat where some of the combatants are not adjacent. You can only attack adjacent combatants. If a piece has are no adjacent combatants they are out of the combat. They didn't win but they survived. Combat continues between adjacent pieces.
Opponents alternate turns as much as possible.
Once the combat order is set it remains like that unless a piece is removed from the board or is no longer in combat.
Each piece in combat starts with three dice.
In two on one combat the player rolling for two pieces can use the extra dice for one of their pieces.
If more dice are needed the players can borrow dice from other sets even if they have to borrow dice from players not in combat.
The Box
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There is one corner of the bottom of the box that is rounded to make it easy to take off the top. When putting the top back on the box the lower left corner matches the rounded corner.
10 Print Website
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https://10print.kgpl.org
Suggested House Rules
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In addition to sliding these actions could be made on a players move. Mix and match. Make up your own house rules. Let me know. Email hairylarry@gmail.com.
Spin a tile ninety degrees to change the direction of the diagonal path.
Remove a tile from the board creating a no go square that could accept a slide.
If a tile has been removed replace a tile from the board (but no replacing tiles to the same place during the next round).
Turn a tile upside down creating a square the leads to all paths.
Turn a tile right side up in either rotation (but not to the same tile in the same place during the next round).
For a quicker game with different strategy reduce all dice pools to two die.
Play on a 4x4 tile board by reversing one row and column. This might be interesting with dice pools of two die.
One player suggested that a 6x6 board would be interesting. That's on my todo list.
Print and play
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Print and play options will be posted here.
SVG Files For Laser Cutters
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Links to SVG files will be posted here.
Online play
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Online play links will be posted here.
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